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- # VRML20
- eventIn MFVec2f set_crossSection
- eventIn MFRotation set_orientation
- eventIn MFVec2f set_scale
- eventIn MFVec3f set_spine
- field SFBool beginCap TRUE
- field SFBool ccw TRUE
- field SFBool convex TRUE
- field SFFloat creaseAngle 0
- field MFVec2f crossSection "[ 1 1, -1 1, -1 -1, 1 -1, 1 1 ]"
- field SFBool endCap TRUE
- field MFRotation orientation []
- field MFVec2f scale []
- field SFBool solid TRUE
- field MFVec3f spine "[ 0 0 0, 0 1 0 ]"
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